The Draugr is a medium-tier objective with similar health and strength to the Greater Scorpions. Various sea life, puddles, and damage are scattered across the map.The maps lighting has been returned to its 8.1 state.Back harpy location on the Red Buff side have been adjusted to make room for a new camp.Solo lane has a new XP camp area, marked by a wrecked ship on the environment.Duo lane Alpha Harpies have had their pathing adjusted and split into 2 Alpha Harpy spawns, one that favors each team.Duo lane has a new side jungle area on the outside of the lane, as the landmark here was washed away by the wave.
With all of these new additions, Vine Walls have been removed to prevent any slowdown in rotations to each of the new map features. These sources of farm on the edges of the map encourage Junglers to make more rotations, increasing the benefit of successful ganks while reducing the amount of lost farm when the opportunity for a gank slips out of reach. Solo-lane, which historically has had less points of interest than the other lanes, is getting contestable XP camps added into the mix. Heavy layout changes for Duo-lane, including a new playable area, adds more geometry and NPCs to fight around. We’re excited to present new areas, pathing, and points-of-interest to spice up this Conquest Refresh for Mid Season.
Notably Zhong Kui’s Book of Demons and Chronos’ Stop Time.